class DynamicSkeletonBase


Contains pure virtuals
Full nameArts::DynamicSkeletonBase
Definition#include <arts/dynamicskeleton.h>
Inherited byDynamicSkeleton
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Detailed Description

 DynamicSkeletonBase (Object_skel *skel, const std::string& interfacename, const std::string& interfacenameparent)

DynamicSkeletonBase

[protected]

 ~DynamicSkeletonBase ()

~DynamicSkeletonBase

[protected virtual]

std::string  _dsInterfaceName ()

_dsInterfaceName

[protected]

bool  _dsIsCompatibleWith (const std::string& interfacename)

_dsIsCompatibleWith

[protected]

void  _dsBuildMethodTable ()

_dsBuildMethodTable

[protected]

void  process (long methodID, Buffer *request, Buffer *result)

process

[pure virtual]

process is called whenever you get a request that you need to implement dynamically

Parameters:
methodIDcontains the ID of the method that you need to implement - you can get the full signature by calling getMethodDef
requestcontains the marshalled parameters
resultis for the return code - if your method returns a value, you need to write the it in the result Buffer


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