|
| ||||||||||||||||
| DynamicSkeletonBase (Object_skel *skel, const std::string& interfacename,
const std::string& interfacenameparent)
| DynamicSkeletonBase |
[protected]
| ~DynamicSkeletonBase ()
| ~DynamicSkeletonBase |
[protected virtual]
| std::string _dsInterfaceName ()
| _dsInterfaceName |
[protected]
| bool _dsIsCompatibleWith (const std::string& interfacename)
| _dsIsCompatibleWith |
[protected]
| void _dsBuildMethodTable ()
| _dsBuildMethodTable |
[protected]
| void process (long methodID, Buffer *request, Buffer *result)
| process |
[pure virtual]
process is called whenever you get a request that you need to implement dynamically
Parameters:
| methodID | contains the ID of the method that you need to implement - you can get the full signature by calling getMethodDef |
| request | contains the marshalled parameters |
| result | is for the return code - if your method returns a value, you need to write the it in the result Buffer |
| Generated by: stefan on stefan on Sat Jun 2 23:13:28 2001, using kdoc 2.0a53. |