Source: arts/dirmanager.h
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/*
Copyright (C) 2000 Stefan Westerfeld
stefan@space.twc.de
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
/*
* BC - Status (2000-09-30): StandardDirs
*
* Is guaranteed to stay binary compatible. d ptr provided.
*/
#ifndef ARTS_DIRMANAGER_H
#define ARTS_DIRMANAGER_H
#include <string>
#include <vector>
namespace Arts {
class DirManagerPrivate;
class DirManager {
protected:
friend class Dispatcher;
DirManagerPrivate *d;
static DirManager *instance;
public:
/**
* constructor
*/
DirManager();
/**
* destructor
*/
~DirManager();
/**
* returns an instance
*/
static DirManager* the();
/**
* This finds a specified resource, for instance
*
* <pre>
* DirManager::the()->locate("samples","pong.wav")
* DirManager::the()->locate("structures","stereo_beep.arts")
* </pre>
*
* would try to find a sample named pong.wav (or a structure named
* stereo_beep.arts) in the usual directories.
*/
std::string locate(const std::string& type, const std::string& filename);
/**
* This is like locate, but returns all possible matches with a given
* extension, i.e.
*
* <pre>
* DirManager::the()->locateAll("samples","wav")
* </pre>
*
* would return all samples that have a wav extension.
*/
std::vector<std::string> *locateAll(const std::string& type,
const std::string& extension="",
bool recursive = false);
/**
* This returns a directory where to save resources of a given type to.
*
* @param type the type of the resource
* @param create specifies whether the directory should be created
*
* @returns the directory to save the file to (with a / appended), or
* nothing at all, if no writeable directory could be created
*/
std::string saveLocation(const std::string& type, bool create = true);
};
};
#endif /* ARTS_DIRMANAGER_H */
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